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Anim Assistant

Anim Assistant

This script pack for Maya 2016/2015/2014 will help you to improve your animating productivity in next fields:

— timeline management and navigation for all your animations,
— re-bake of the animation for your modified controllers of the rig,
— rotate your character or object freely around any point and any axis.

You can purchase this script on Gumroad.

Features:

Anim Manager.

— Enter and re-arrange items in animation list (animations stored in one timeline),
— Simplest manipulation with the animation list (adding items, deleting, renaming, filtering),
— Fast editing offset in the list,
— Simple export and import of the list,
— Color marking of the items on the timeline (colored key ticks).

Re-Baker.

— You can build the list of the animated controllers, re-arrange their order in the list for proper hierarchy and record their animation for further usage,
— Animation can be recorded in world or local space,
— You can bake stored animation for your different purposes:

  • bake animation into another rig with similar naming of the controllers (script recognizes namespaces),
  • bake to the original rig after changing their hierarchy of the controllers,
  • bake animation after deleting animation from the root, in that way animation of the child controllers will restored.

Dynamic root.

— You can snap pointer to any object, adjust the rotation of the pointer,
— After picking object you can set “Key” button which will switch rotation pivot of the root system to the new point.

Requirements:

This script pack was tested in 2014, 2015 and 2016 versions of the maya software.
If you encountered with any bugs in earlier versions, please, let me know.

Installation :

Copy this file in your maya scripts folder.
For example – C:\Users\ ***Username*** \Documents\maya\2015-x64\scripts.
Copy one of desired icons (_a – postfix means that icon with transparent background) in your icon folder.
For example – C:\Users\ ***Username*** \Documents\maya\2015-x64\prefs\icons
Open Maya, open the script editor and in a mel tab paste one line :

AnimAssist()

Select this line and with middle mouse click drag it to your shelf.
Then assign the icon to the script via the shelf editor.

Version updates:

Version 1.2

AA_playblast

– Added playblast section!
– Each name selected in Anim manager is a name for the playblast video.
– You can add a prefix and postfix to the name and select desired save path.
– Prefix, postfix and file path will be stored inside each scene individually.
– With the right mouse button menu you can quickly paste the frames of the selected animation to the postfix/prefix fields.
– The main script window now remembered position of the separator which divide anim manager section from re-baker and from dynamic root. So now you need not hide undesirable section each time!

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